But seriously, everytime I saw someone saying about the inverted blinkers problem it was due to NanoFX, and I never saw they (and other people) complain about that problem when running GC...
Because it's extremely rare problem and happens under certain circumstances.
I find it wierd how the inverted blinker problem only affects a small number of ships.
That leads me to think that there may be a different cause for the issue entirely.
IIRC it depends on the number of blinkers a ship has and most definitely higher chances of it happening are if an AI ship with blinkers uses warp. This does not guarantee it however.